Posts Tagged ‘uncaged’

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Review: X-Men Origins: Wolverine Uncaged Edition

December 30, 2011

I…have a history with this game. I was in college, and it was right around the time that the game came out – which would make it my fourth year. I was taking a class in either 3D modeling or animation, and my teacher had the game. It was right around Spring Break, so the course was already over (despite the fact that we had one more week of class – still can’t exactly figure that out), the final projects were handed in, and Mr. V. brought in his desktop, rigged it to the projector, and we all took turns playing the game (If I remember right, ┬áhe also brought in the leaked work print of the movie sometime earlier).

I remember being blown away by the visuals back then, and they’ve aged remarkably well in almost three years. The only little fault I find is the wound texture. During the game, as Wolverine takes ungodly amounts of punishment wounds will start showing up on his body. The textures are a little jagged, but the fact that they appear and recede based on your health is pretty cool.

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