Posts Tagged ‘8th’


iMPACT Recap – March 8th

March 12, 2012

Why do I keep doing this to myself?


Review: Star Trek Online

February 8, 2012

Space…the final frontier. These are the voyages of the starship Annapolis. Its continuing mission mission: to explore strange new worlds, the seek out new life and new civilizations, to boldly go where no one has gone before…

On the off chance it’s not obvious by now, I am a huge nerd. I happen to be one of that rarest breed of nerd: the kind able to reconcile a love for Star Wars and a love for Star Trek. It probably stems from my father being able to do the same, but that’s not important right now – We’re here to talk Star Trek Online.

Star Trek Online went free-to-play on January 17th, and I stumbled across it last Friday. I started installing it, which was in itself no small task – three and a half gigs of data took about two hours, plus the half-hour to install – but by one Saturday morning, I was ready to play. I played until four AM. I know this because I had Adult Swim on and The Brak Show started.

I’m just going to come out and say it – I love this game. There are three science fiction vehicles I have wanted – Star Wars: Rogue Squadron let me fly the Millennium Falcon, a mod for Vice City let me drive a time-traveling Delorean, and Star Trek Online lets me tool around in a Constitution Class Heavy Cruiser.

Buuut…if you really want to nitpick, the mission structure suffers from some of the same problems that a lot of the original series – namely, that the main characters (in this case, the player as opposed to the Enterprise captained by either Kirk or Picard) are apparently the only Federation starship in the quadrant who can handle the situation, despite the fact that you just passed a dozen ships to get to the last mission, some of the battles are just insane (just as an example, a Constitution-class taking on an enemy capital ship with double its hull strength and the ability to teleport in other enemy ships while the Constitution’s allies play grab-ass in the background), and occasionally the weapons won’t fire, but that seems to be more of a lag issue because it only happens in the presence of a crapload of human players.

These are all minor issues, evidenced by the fact that Star Trek Online is the reason I haven’t posted anything in a while. I’ve been in the Beta Quadrant with my Constitution Class.


Review: The Clockwork Man – The Hidden World

January 8, 2012

Well, I’ve looked through my collection, and I must have played every game I own at least twice. So, Steam demos to the rescue!

The Clockwork Man: The Hidden World is more or less your standard item-hunt style game, although unlike a lot of them, this includes a steampunk robot as a sidekick and hint-giver. I’m a big fan of even the idea of steampunk, so just the appearance of the robot bumps the game up a couple of notches for me. The mechanics work well compared to some other implementations, I feel it strikes just the right balance between insultingly easy and “fuck whoever designed this shit with a broken broom handle” hard.

The story is, surprisingly for an item hunt game, existent. It’s also pretty good. You play as a girl whose name I can’t remember (because I skipped the introduction figuring there wouldn’t be a story I could care about. It was a calculated risk and it backfired) who embarks on a search for the circumstances of the deaths of her parents. In the process, she discovers four jet black cylinders with strange electromagnetic properties and references to a strange hidden world.

Personally, the way it’s handled shows some influence from writers like H.P. Lovecraft and Jules Verne but made much, much lighter in tone. Given that the full game costs fifteen dollars, I’d say it’s probably around the right price for the game, but if you like the game but not the price, I’d say just wait for one of Steam’s many sales.


Review: Back to the Future Part II and Episode II

July 8, 2011

Wow, time sure flies when you’re not paying any attention and it’s too dark out to see the sun because of all the thunderstorms.

Anyway, Back to the Future Part II and Episode II: Get Tannen! Honestly, Part II is my absolute favorite of all of the Back to the Future movies. The actors seem more comfortable in their roles, in particular the way Christopher Lloyd really gets a chance to play up Doc Brown and his constant wild gestures. In Part I, Marty was really the focus of the story (what with being trapped thirty years in the past and all), and Doc was really given more of a supporting role relative to Marty. In Part II, Doc and Marty work more as a team, and they’re both on screen for roughly the same amount of time, so it’s really much more of a partnership than a hero-sidekick relationship like Part I.

The storyline’s also been given a kick in the ass. Part I was really about the misadventures of an average teenager (with a hot as hell girlfriend and the fingers of a rock and roll legend, but I digress) who winds up flung into the past and must reunite his parents with the help of his future absent-minded professor friend. Part II is really a lot more character driven, and thus a whole lot darker, showcasing a lot of the dangers of time travel that Part I didn’t really have the scope to mention. Here, Marty’s family is a lot better off (due to his actions in the 50s) but no less screwed up, and by way of Marty’s actions in 2015 and Old Biff’s actions back in the 50s, his life quickly goes to hell, as does the rest of Hill Valley (but I’ll cover that later).

Anyway, I’m sorry for making you read through all that before getting to the actual review, but like I said, I have a history with this series.

Part II picks up exactly where Part I (at least the DVD release) left off. Marty gets up at half past ten after a very hectic week thirty years in the past, to find his life drastically improved. His sister is a hit with the guys, his brother works at an office building instead of Burger King, his parents are in better shape than they ever were in the original timeline, and he has that bitchin’ truck from the start of Part I, and Jennifer is all ready for their date that night. They lean in for a kiss…and Doc shows up in the Delorean, freshly outfitted with a Mr. Fusion (100% reduction in Libyan Terrorists trying to kill you GUARANTEED!) and a hover-conversion (why drive when you can fly?), telling him that he needs Marty to come back with him (“Back where?” “Back to the future!”), and that it’s related to his and Jennifer’s kids. Meanwhile, Jennifer is just looking at this possibly crazy sixty plus year old man talking about her and Marty’s kids at some undetermined point in the future, and she is fucking lost. Read the rest of this entry ?


Review: Batman The Movie and 25 to Life

April 8, 2011

Since there’s nothing really exciting to talk about in my life, I’ll just get to the review. Batman: The Movie and 25 to Life.

In one of the first shots of the movie, the filmmakers have taken time to dedicate Batman The Movie to, among others, “lovers of the ridiculous and bizarre”. And on this, it does not disappoint. It stars Adam West and Burt Ward as Batman and Robin. I-I have to point this out early. In the opening of the film, as they’re sliding down the Batpoles, there is a conveniently placed “instant costume change lever”. One of the finest examples of lampshade hanging I’ve ever seen, and a little message to the audience that says, “We’re here to have fun, and we hope you do too.”

At the start of the movie, Batman and Robin get called on to save an invention that is traveling by yacht. They fly the Batcopter out, only to find that the yacht is an elaborate trick. Batman is attacked by a shark which, after letting go and falling to the sea, explodes. Just-just stay with me here, the movie doesn’t get any less silly from here. There’s Burgess Meredith in a tuxedo and purple tophat, Frank Gorshin in a green suit with black question marks all over it, Cesar Romero in white face paint, green hair, and a purple and green suit, and Lee Meriwether in a quite literal catsuit.

Read the rest of this entry ?