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Review: Dexter

December 4, 2012

First and foremost, UNICEF is raising money for children in Malawi schools to get desks. There are kids over there who are sitting on concrete floors and dirt floors, and it’s really doing a number their ability to learn. If you can, if you would like to give, you can do so here: UNICEF

Second, things are stabilizing a bit, but updates are still going to come in fits and starts for the foreseeable future. I won’t be following any schedule, which should help things.

And now, your featured presentation.

There is a Dexter video game.

For those of you unfamiliar with the Showtime series, Dexter is about a blood spatter analyst with the Miami police. And he kills people who evidence shows have been wrongly freed from the justice system. And collects their blood. Not in, like, jars or anything, but on microscope slides. Get it? Because he’s a foren-you get the picture.

There is a game based on this.

I am absolutely shocked that this game got made. Mainly because you play a killer. And it’s a game where you actively stalk and kill people (albeit, yes, people who are themselves killers). It’s kind of weird.

As for the game itself, it’s not bad. It follows closely the events of the first season, with the first kill in the game being Dexter’s first victim in the show, the choir director who was dead five minutes into the pilot. After that, you return to Dexter’s lovingly-rendered apartment where a message from his adoptive sister Debra awaits. And that’s where the game starts to impress me, because they got all of the voice actors to come in and reprise their roles for the game. And all of them give good reads, with the notable exception of Julie Benz who, in her defense, was about a season away from leaving the show.

The game itself isn’t bad – the first season is done well even if the graphics look a bit dated (c. 2005-ish). But the sticking point is that the game is kind of…unsettling, as a game where you play a serial killer might well be. It forces you to think like a serial killer to a certain point, and frankly that’s a place in my own head where I don’t want to go. And having Michael C. Hall’s dark narration over characters with soulless eyes really isn’t helping matters any.

I…I can’t recommend this game. But it’s not for anything in particular with the game. It’s the fact that the source material really shouldn’t have been adapted to a game. It just really gives me the creeps.

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